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Indie Game Revolution

Indie Game Revolution


vIDEO GAMES AS AN OUTLET FOR PERSONAL EXPRESSION

Anchoring this show about independently produced video games is an abstract cubic structure evocative of the building blocks used to create virtual worlds. Dynamic lighting and an original soundtrack animate the piece.

 

Project:
Indie Game Revolution

Gallery Type:
2,700 sq.-ft. Interpretive Gaming Space

Our Role:
Exhibition design; Environmental sculpture; Graphics; Lighting; Gaming kiosks

Project Partners:
Museum of Pop Culture (mopop), Seattle, WA; Scenografique, Tacoma, WA

Photos:
Lara swimmer

 
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Storytelling Device

The cubic structure provides essential parts of an immersive storytelling experience, bringing setting, mood, and a sense of movement to the show. The piece also unifies, partitions and organizes the flow of the exhibit.

 
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Monumental Graphics

Primary interpretive elements are monumental, with graphic language that alludes to the revolutionary aesthetic of Russian Constructivism.

 
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Gaming Stations

Throughout the gallery are steel sheet kiosks that support screens, equipment and interpretive displays.